Converters · GLB → OBJ
Free, private, in your browser. Convert GLB to OBJ — no signup, no upload.
Unlike online converters that upload to a server, your file never leaves your browser.
⇄ Need OBJ to GLB instead?Drop your 3D file here
or click to browse — .glb files up to 200 MB
Bringing an AI-generated or web-sourced GLB into a DCC tool (Blender, Maya, 3ds Max) that expects the older, more universally-supported OBJ format for a quick geometry import.
GLB is the compact binary format AI generators and web engines use, bundling geometry, UV coordinates, PBR materials, textures and animation into one file. OBJ is the plain-text workhorse of Blender, Maya and Cinema 4D, storing geometry as named vertices and faces with materials kept in a separate .mtl sidecar. Converting GLB to OBJ gives you clean, editable geometry ready to drop into any 3D modelling tool.
Preserved
Dropped
The OBJ you get is geometry only — MeshRefinery does not write the accompanying .mtl or preserve UVs, so materials and textures do not carry over. If you need PBR materials and textures kept in one file for the web or a game engine, keep the model as GLB instead.
This converter carries geometry only — GLB’s PBR materials, textures and UVs aren’t re-exported into OBJ/MTL in this pass. Reassign materials in your 3D tool after import.
No — OBJ is a static mesh format. Animated GLBs export in their default (bind) pose.