Converters · glTFOBJ

glTF to OBJ Converter

Free, private, in your browser. Convert glTF to OBJ — no signup, no upload.

Unlike online converters that upload to a server, your file never leaves your browser.

glTFOBJNO UPLOAD · RUNS LOCALLY

Drop your 3D file here

or click to browse — .gltf files up to 200 MB

When to convert glTF to OBJ

You have a glTF or GLB — from an AI generator, a web export, or a glTF asset library — and need OBJ to bring it into a DCC tool (Blender, Maya, 3ds Max) that prefers OBJ’s plain named-vertex geometry for a quick, editable import.

glTF vs OBJ: what’s the difference?

glTF is the open standard for 3D on the web and in AI pipelines, bundling geometry, UV coordinates, PBR materials, textures and animation — usually split across a .gltf file plus a .bin buffer and image files. OBJ is the plain-text workhorse of Blender, Maya and Cinema 4D, storing geometry as named vertices and faces with materials kept in a separate .mtl sidecar. Converting glTF to OBJ pulls out clean, editable geometry ready to drop into any 3D modelling tool.

What glTFOBJ keeps and drops

Preserved

  • Full mesh geometry — every vertex and face
  • Real-world scale and proportions
  • Model orientation

Dropped

  • PBR materials and textures — these need a .mtl file, which MeshRefinery does not export
  • UV coordinates — this pass exports geometry only
  • Animation and rigging — OBJ holds only static geometry

How to convert glTF to OBJ

  1. 1Drop your .gltf (or .glb) file onto the box above, or click to browse.
  2. 2The file is parsed in your browser — nothing is uploaded.
  3. 3Check the 3D preview, then click “Convert to OBJ”.
  4. 4A .obj file downloads, ready to import into Blender or Maya.

The OBJ you get is geometry only — MeshRefinery does not write the accompanying .mtl or preserve UVs, so glTF’s materials and textures do not carry over. A self-contained .glb (or a .gltf with embedded geometry) converts cleanly; a .gltf that references external .bin or texture files may not resolve them in-browser, so prefer .glb when the geometry sits in a separate buffer. If you need materials kept with the model, stay in glTF/GLB instead.

glTF to OBJ — FAQ

Will glTF’s materials and textures come through?

No — this pass carries geometry only. glTF’s PBR materials, textures and UVs aren’t re-exported into OBJ/MTL. Reassign materials in your 3D tool after import.

My .gltf has separate .bin and texture files — will it convert?

A self-contained .gltf or a .glb converts directly. A .gltf that references external .bin or texture files may not resolve them in-browser — export it as GLB first, then convert.

Does OBJ keep animation?

No — OBJ is a static mesh format. An animated glTF exports in its default (bind) pose.

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