Converters · OBJ → GLB
Free, private, in your browser. Convert OBJ to GLB — no signup, no upload.
Unlike online converters that upload to a server, your file never leaves your browser.
⇄ Need GLB to OBJ instead?Drop your 3D file here
or click to browse — .obj files up to 200 MB
You have an OBJ from a modeling tool or an asset library and need a GLB for the web — a three.js / React Three Fiber viewer, an AR quick-look, a game engine, or an AI pipeline that speaks glTF. GLB packs your mesh into one compact binary file that browsers load fast.
OBJ is the plain-text mesh format from the DCC and CAD world, holding geometry as named vertices with materials kept in a separate .mtl file. GLB is the modern binary standard for the web, three.js, game engines and AR, packing everything a viewer needs into one compact, self-contained file. Converting OBJ to GLB gives you a single web-ready asset with your geometry intact — ideal for loading straight into a browser scene or AR viewer.
Preserved
Dropped
The GLB bundles your geometry into one file, but it will not contain UVs, materials or textures — MeshRefinery does not pull in the .mtl or image files. Your model loads correctly but untextured; if you need PBR materials in the GLB, apply them afterwards in Blender or three.js and re-export.
This pass converts geometry only — it doesn’t carry UVs or bundle the .obj’s .mtl file or texture images into the GLB. Reassign materials in your web or 3D tool after import.
GLB packs everything into a single binary file — simpler to host and load than glTF’s separate .gltf + .bin + textures. Most web viewers and AR tools expect GLB.
No. The converter runs locally in your browser tab; your file never leaves your device.